Battletoads & Double Dragon
Battletoads & Double Dragon: The Ultimate Team is a crossover beat-'em-up combining the Battletoads and Double Dragon franchises, released for SNES in 1993. The plot unites the Battletoads (Zitz, Rash, Pimple) and the Double Dragon brothers (Billy Lee, Jimmy Lee) against the Dark Queen and her syndicate.
Availability: Nintendo Switch Online — Super Nintendo Entertainment System app (Nintendo Classics)
This guide documents the game's main progression and structure; some specific details are still being verified and are noted where relevant.
Controls
The 16-bit versions use a two-button scheme (per the SNES instruction manual): one button for jumping, one for attacking/action. Double-tapping a direction lets the character run. Combos are likely produced by chaining attack presses with directional input, consistent with other Battletoads titles, but the specific combo inputs for the SNES release were not independently confirmed in this pass.
Playable Characters
Five playable characters are available: Zitz, Rash, and Pimple (Battletoads), and Billy Lee and Jimmy Lee (Double Dragon brothers). The Toads fight with big punches, kicks, headbutts, and slams, while the Dragons use karate-style techniques.
Stages / Progression
The game contains seven levels, moving from the "Tail of the Colossus," through the interior corridors and base of the ship, into an outside spacecraft section with shooter-style mechanics, a missile-hull escape sequence, a Shadow Boss battle, and a final Dark Queen confrontation. Turbo bike segments and rope-swinging sections appear during the campaign. Three game modes exist: single-player, "2 Players A" (friendly fire enabled), and "2 Players B" (friendly fire disabled). The game provides three continues and has no password/save system.
Bosses
Confirmed bosses include Abobo (an early level boss), Big Blag, Roper, the Rat Ship encounter, the Shadow Boss (stage six), and the Dark Queen (final stage), who attacks with asteroids, mines, and UFOs during the spacecraft sequence. The exact boss-to-level mapping for every one of the seven stages was not fully confirmed from available sources in this pass.
Trouble Spots
Platform-hanging sections carry a hazard of enemies stomping on the player's fingers to knock them off. Given the series' reputation (shared with the NES Battletoads games) for punishing platforming and vehicle sections, the turbo bike and missile-escape sequences are likely the most difficult sections for new players, though this specific SNES release's difficulty curve relative to the NES version was not independently verified.
Still confirming
- Full per-level boss list beyond the six confirmed bosses/encounters.
- Whether the SNES version has any content differences from the NES original beyond what was noted ("identical gameplay" was stated by one source but not independently cross-verified against a side-by-side comparison).
- Specific combo/special-move inputs for each of the five characters.