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Super Mario Bros. · NES walkthrough

World 7

Hammer Brothers on the overworld, harder 2-2 / 2-3 repeats, and a three-height maze castle. Four stages. Previous and next stage links sit under each area.

World 7-1

Overworld Timer 400

Reach the flagpole past Hammer Brothers and Bullet Bills.

How to progress

  1. Hammer Brothers appear on tall block sets. Wait for them to drop, or run-jump the flats. Do not camp under hammers.
  2. A power-up sits in bricks above twin cannons.
  3. A pipe leads to a coin room (optional).
  4. Flagpole.

Hazards that matter

Notes

World 7-2

Underwater Timer 400

Swim the 2-2 layout with more Bloopers.

How to progress

  1. Same job as 2-2. Fireballs work underwater if you have the Flower.
  2. Bloopers that swim off-screen can return from behind.
  3. Exit pipe, then flagpole.

Hazards that matter

World 7-3

Bridges over water Timer 300

Cross the 2-3 bridges with added Troopas and Paratroopas.

How to progress

  1. Harder 2-3. Grab the ? power-up on a right-hand bridge if you can do it without getting launched by a Cheep-Cheep.
  2. Some Paratroopas never land. Small Mario can run under them; Super Mario can duck.
  3. Flagpole.

Hazards that matter

World 7-4

Castle maze Timer 400

Hit three correct heights, then the axe. Wrong paths loop.

How to progress

  1. Maze castle. First zone correct order: bottom path, then middle, then top.
  2. Second zone: go above the hanging fire-bar, then along the middle of the long block sets, then back to the top.
  3. If you see the low alcove after that, you are through.
  4. Impostor throws hammers. Get inside the hammer arc or run under a jump, then axe.

Hazards that matter

Notes

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