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Super Mario Bros. 2 · walkthrough

World 2

Desert sand, Pokeys, and Triclyde. Digging and keys matter more than in World 1. Previous and next stage links sit under each area.

World 2-1

DesertBirdo

Cross the desert without sinking, then beat Birdo.

How to progress

  1. Quicksand pulls you down if you stand still. Keep hopping. Pokeys are segmented cacti — throw vegetables or walk past when there is room.
  2. Dig spots and jars hide items. Hold down on sand where the ground looks loose. PixelQuest is not listing every dig.
  3. Potion still makes Sub-space. Use it on solid ground, not in the pit.
  4. Birdo at the end: eggs, three hits, crystal, Mask Gate.

Hazards that matter

Notes

World 2-2

PyramidBirdo

Work the pyramid rooms, grab the key if the door is locked, then reach Birdo.

How to progress

  1. Indoor pyramid: ladders, jars, and Mushroom Blocks. Move blocks to open a path rather than fighting every Shyguy.
  2. A key in a jar or side room opens a locked door. Phanto follows the key. Do not linger in doorways with it on-screen.
  3. Bombs open cracked walls. Wait until the bomb flashes, then throw. Early throws bounce off.
  4. Birdo, crystal, Mask Gate. If you still hold a key, it can substitute for an egg — do not count on having one.

Hazards that matter

World 2-3

Desert / castleTriclyde

Clear the desert approach, then throw Mushroom Blocks at Triclyde.

How to progress

  1. Outdoor desert into an indoor fight. Watch quicksand on the approach.
  2. Birdo may appear before the world boss. Handle eggs as usual, take the crystal if it drops, then continue to Triclyde.
  3. Triclyde is a three-headed snake. Mushroom Blocks in the room are the ammo. Throw them into the heads.
  4. Three successful hits end World 2. Do not stand in the fire stream.

Hazards that matter

Notes

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