Super Mario Bros. 2 · walkthrough
World 6
Desert returns, harder. Second Triclyde. Previous and next stage links sit under each area.
World 6-1
Survive the harder desert and beat Birdo.
How to progress
- Quicksand plus more Pokeys than World 2. Keep moving. Dig only on marked loose sand, then jump out.
- Snifits shoot. Pick up their shots if you can, or throw vegetables first.
- Birdo here can be red. Red Birdo can spit fireballs as well as eggs. Wait for an egg; do not grab fire.
- Crystal, Mask Gate.
Hazards that matter
- Quicksand
- Pokeys
- Snifit shots
- red Birdo fire
Notes
- Red vs pink Birdo: pink is eggs, red can mix fire. If it is fire, wait.
World 6-2
Clear the cave/pyramid rooms and beat Birdo.
How to progress
- Long horizontal desert with a low ceiling in places. Crouch-throw if a Snifit is in the pipe of the ceiling.
- Jars and bombs again. Do not enter a jar you cannot exit without a plan — some are dead ends with Phanto.
- Birdo, crystal, Mask Gate.
Hazards that matter
- Low ceiling
- Phanto
- Birdo
World 6-3
Reach the second Triclyde and finish him with Mushroom Blocks.
How to progress
- Indoor approach with fire. Take a mushroom in Sub-space if you are at one health.
- Triclyde again. Same rule: Mushroom Blocks to the heads, three hits.
- This room can feel tighter than World 2. Pick up blocks before you need them.
- World 6 ends here.
Hazards that matter
- Fire
- Triclyde
Notes
- Same boss type as 2-3, later in the game. Do not assume the room layout is identical.