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Super Mario Bros.: The Lost Levels · walkthrough

World 9 — Fantasy World

Secret world after a no-warp 8-4. Mostly underwater. Original-style copies loop; All-Stars may continue to A. Previous and next stage links sit under each area.

World 9-1

UnderwaterUnlock: no-warp 1–8Timer 400

Reach the flagpole. Underwater 9-1.

How to progress

  1. Unlock: defeat 8-4 without using Warp Zones. You may have one life for the set on original-style copies — PixelQuest has not independently counted starting lives on the current Nintendo Classics listing. UNKNOWN lives count on NSO.
  2. 9-1 starts with a staircase into an underwater pipe. Swim. Flagpole can appear underwater. That is the joke of Fantasy World.
  3. Do not treat this as SMB water. Layouts are unique.

Hazards that matter

Notes

World 9-2

UnderwaterTimer 400

Swim the pipe maze. Flagpole.

How to progress

  1. 9-2: pipe maze underwater, Lakitu can appear above/through the gimmick. Keep swimming; there is little floor.
  2. Flagpole.
  3. A death here may end the World 9 attempt on original-style one-life rules. UNKNOWN on NSO.

Hazards that matter

World 9-3

Castle-likeTimer 300

Castle-colored 9-3. Flagpole / axe equivalent as laid out.

How to progress

  1. 9-3 uses castle visuals but is not World 8-4. Platforming, not a Bowser maze.
  2. Clear to 9-4.
  3. All-Stars continues toward letter worlds after 9 in some flows. Do not assume that on Nintendo Classics.

Hazards that matter

World 9-4

UnderwaterTimer 400

Flagpole. Original-style: the world can loop to 9-1 until a Game Over.

How to progress

  1. 9-4 underwater. Flagpole.
  2. Original FDS-style: completing 9-4 can loop World 9. All-Stars: may proceed to World A. Deluxe: letter worlds omitted entirely.
  3. Nintendo Classics behavior of the loop vs continue is UNKNOWN if it was not independently verified on the live listing. Play it and note what the app does; PixelQuest is not inventing the branch.

Hazards that matter

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