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Super Mario Bros.: The Lost Levels · walkthrough

World 3

Reverse Warp Zone in 3-1 can send you back to 1-1. That is intended, not a glitch. Previous and next stage links sit under each area.

World 3-1

OverworldTimer 400

Flagpole — or do not take the reverse warp unless you want World 1 again.

How to progress

  1. This world contains a reverse Warp Zone. Super Mario Wiki / PixelQuest warp page: a 3-1 pipe can return you to World 1-1.
  2. If you want World 9, do not use forward warps. Whether this reverse warp also voids World 9 on Nintendo Classics is UNKNOWN here — the safe no-warp run skips all Warp Zone rooms.
  3. Main path: flagpole to the right. Do not drop into a pipe labeled by the warp page as reverse unless you mean it.

Hazards that matter

World 3-1 reverse Warp Zone — World 1-1 (reverse).

World 3-2

UndergroundTimer 400

Underground to flagpole.

How to progress

  1. Underground. Piranhas. Exit to flagpole.
  2. Hidden block traps above pits continue.
  3. Flagpole.

Hazards that matter

World 3-3

AthleticTimer 300

Athletic flagpole.

How to progress

  1. Athletic. Wind. Flagpole.
  2. Springs. Do not over-jump.
  3. Luigi optional for width, Mario for control.

Hazards that matter

World 3-4

CastleTimer 400Impostor Bowser

Axe.

How to progress

  1. Castle axe. Impostor.
  2. Fire-bars tighter than World 1.
  3. Toad.

Hazards that matter

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